A prototype for an arcade game built in Godot.

Role:
Solo Developer
Date:
2026
Design Goals
To teach myself Godot by having a small-scoped prototype project. Explore unique health/projectile mechanics. Use playing cards as a theme.
Carving out my own small corner of the internet

A prototype for an arcade game built in Godot.

Role:
Solo Developer
Date:
2026
Design Goals
To teach myself Godot by having a small-scoped prototype project. Explore unique health/projectile mechanics. Use playing cards as a theme.